Sujet : codes | | Posté le 17-07-2005 à 02:54:36
| mon cousin m'en a donner !! le forum est comme le siens !! codes: rosebud : pour gagner 1000$ (!;!;!;!;!;!;!;!;!;!;)=gagner + d'argent. move_objects on/off :faire redevenir de bonne humeur votre sims ou déplacer des objets. klapaucius:Gagner 1000 $ history:Sauvegarder l'histoire de la famille. set_hour x:Changer l'heure du jeu (x compris entre 0 et 24). route_balloons on/off:Suivre les tutorials de bases. tile_info on/off:Afficher les informations basiques. Draw_all_frames on/off:Afficher le nombre d'images par seconde. set_speed x:Changer la vitesse du jeu (x compris entre -1000 et +1000. water_tool:Rajouter de l'eau. map_edit on/off:editer la carte. grow_grass x:Faire pousser la végétation (x compris entre 1 et 150). interests:Voir les intérêts de vos sims . autonomy x:Autonomie de pensée des sims (x compris entre 0 et 100. edit_char:Editer des personnages . quit:Quitter la partie . crash:Perdre la partie. debug_social:Afficher bulle pour les actions sociales . rotaion x:Changer l'angle de vue (x compris entre 0 et 3 . |
| | Posté le 17-07-2005 à 03:03:25
| codes : #import - Read in behavior tuning constants from Tuning.txt #export - Write out behavior tuning constants to Tuning.txt auto_reset - Toggle automatic object reset feature all_menus - Toggle display of unavailable interactions in person control menus allow_inuse - Sets whether menu items appear for in use objects assert - Force an assert for testing autonomy (1-100) - Set free thinking level auto_level - Architecture tools automatically set the level as needed browser_failsafe - Prevent web browser crashes bubble_tweak (z offset value) - Set z offset for thought bubbles crash - Crash game core_dump - Dump entire memory to core_dump_[date:time].txt cam_mode - Toggle camera mode cht (filename) - Execute "file.cht" file as a list of cheats (directory path) - Sets the neighborhood directory to the path draw_all_frames off - Draw all animation frames disabled draw_all_frames on - Draw all animation frames enabled draw_origins - Draw colored dots at each person`s origin draw_floorable off - Floorable grid disabled draw_floorable on - Floorable grid enabled draw_routes on - Selected person`s path displayed draw_routes off - Selected person`s path hidden dump_happy - Dump selected person`s most recent list of scored interactions to a file dump_mc - Dump selected person`s motive contribution curve to a file debug_social - Enable debug flag to show outcome choice dialogs for social interactions edit_grass (number) - Set grass change value edit_char - Create-a-character mode fam_test (opcount) - Run series of random operations on unhoused families files shrink_text (font_size) (text) - Create shrunk_text_#.bmp flush - Completely flush app to VM file when running Windows NT grow_grass (0-150) - Set grass growth history - Save family history file hist_add - Add new family history stat to the current family house (house number) - Automatically load indicated house, no questions asked html - Toggle web page creation interests - Display personality and interests import (FAM file) - Automatically import and load indicated FAM file klapaucius - 1000 Simoleons (unpatched game version) log_mask - Set event logging mask log_animations - Log animations in the event log window lot_size (number) - Set lot size map_edit off-Map editor disabled map_edit on - Map editor enabled music - Toggle music memview - Show memory view window in debug builds of the game move_objects on - Move any object obj_comp - Toggle object compression in save file porntipsguzzardo - Say "porntipsguzzardo" plugh - Say "plugh" prepare_lot - Check and fix required lot objects preview_anims off - Preview animations disabled preview_anims on - Preview animations enabled quats - Toggle quaternion transformations quit - Quit game rosebud - 1000 Simoleons (patched game version) rebuild_cp - Rebuilds entire control panel/UCP from scratch refresh_faces - Refresh the BMP_ resources for all people whose IFF files are writable refresh_textures - Rematch dependent textures and regenerate bitmaps for all user characters restore_tut - Restore tutorial rotation (0-3) - Rotate camera route_balloons off - Routing debug balloons disabled route_balloons on - Routing debug balloons enabled reload_people-Total reload of people skeletons, animations, suits and skins report_assets - Toggle assets report save - Save currently loaded house set_hour (1-24) - Set time of day (unpatched game version) sim_limit (milliseconds) - Set maximum milliseconds to allow simulator sim_speed (-1000 - 1000) - Set sim speed sim_log end - End sim logging sim_log begin - Start sim logging sim_speed (-1000-1000) - Set game speed sim_peek - Toggle calls to PeekMessage within sim loop soundevent - Trigger sound event sound_log - Toggle sound log window sound - Toggle sounds swap_houses (house number) (house number) - Swap the two house files and updates families sweep off - Ticks disabled sweep on - Ticks enabled tile_info - Programmer stats tutorial off - No tutorial object generation when tutorial house is loaded tile_info on - Tile information displayed tile_info off - Tile information hidden visitor_control - Toggle allowing visitors to be controlled using the keyboard write_destlist - Appends the route destination list to AllRoutes.txt every time a route is found write_routes - Write out an RTE file every time a route is found water_tool - Create moat or streams xyzzy - Say "xyzzy" |
| | Posté le 08-08-2005 à 09:08:21
| ET BIEN y en a beaucou |
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